A typical view of 3DSOM Pro is shown in Figure 2.1.1. To
try out the basic features in this tour, start 3DSOM Pro then choose menu item and select the doll.som project from the
Examples/doll directory installed with the application. You
should now see the same view.
| TIP: |
Click and drag the horizontal bar below the Thumbnail Window up and down to alter how much screen is used to display the thumbnails. |
| TIP: |
To quickly find out what a button does, hover over the button with the mouse to see a brief tooltip displayed. Also look at the help text displayed at the left side of the status bar for further details. |
At the right of the status bar are a series of fields describing the current project, including:
Each of the buttons in the toolbar is described in more detail in The main toolbar reference section.
| TIP: |
In thumbnail mode, detailed information for an image is displayed as a tooltip when you hover over the thumbnail. |
| TIP: |
Double-clicking on a thumbnail is a shortcut for the menu item and loads the image into the Edit Masks Window. |
All the operations available in the Thumbnail Window together with descriptions of the information held for each image, are described fully in The Thumbnail Window reference section.
The tools allow you to place "markers" in the images corresponding to features on the object such as the corner of a label which can be seen in several images. If there was no calibration mat in the images then once enough markers have been accurately placed, the software is able to determine the orientation and location of the camera relative to the object in each photo. This information is required to construct a 3D model.
If you have constructed the cameras using this method or via the use of the calibration mat then the tools also allow you to construct marker point features as well as 3D curves and straight lines in 3D space. To do this you simply markup corresponding points, curves or lines in the images. The resulting 3D features can be viewed in the View Model Window and can be used to improve the current surface geometry using the Surface Wizard - see Optimising the surface geometry.
Use this view to look at and edit the mask for a single view. You can zoom into the mask to see the detail using the tools in the Edit Masks toolbar.
| TIP: |
If you are zoomed into the mask, you can move around the image either
using the scrollbars or by switching to the |
In the Edit Masks toolbar, there is also a set of tools for automating the masking process for an image. These are described in more detail in Fine tuning the auto-masking. There is also a set of tools for manual editing of the mask that is described in The Edit Masks Window section.
For a detailed description of all the tools and operations available in this window, see The Edit Masks Window reference section.
This window is used to display the 3D model generated by 3DSOM Pro. You can use the tools in the View Model toolbar to rotate the object and zoom into look at it in detail. Whilst manually aligning additional images, a background image is displayed and you can zoom and pan for more accurate positioning of the model.
| TIP: |
Use the |
| TIP: |
Addtional display options are available under the menu from the main menu bar or by right clicking the mouse over the View Model Window. |
There are also tools available for interactive editing of the model geometry and textures. For a detailed description of all the tools and operations available in this window, see The View Model Window reference section.
| < Previous topic (Taking Photographs Without the mat) | Next topic > (Creating a 3DSOM Pro Project) |