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WebGL is a new browser technology for directly accessing 3D graphics
hardware from web pages. This
technology is gaining support and is already included in many
modern desktop browsers and on some mobile phones.
From 3DSOM Pro you can now export a webpage that displays your
model in an interactive hardware-acclerated 3D viewer in the
browser using webGL and HTML5.
Key features...
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Hardware accelerated viewing in the browser: WebGL
allows web page scripts to directly interact with the graphics
hardware. This allows complex models to be viewed
interactively using the 3DSOM Pro webGL format on desktop machines
running a modern browser.
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Compact compressed data: Our format uses binary
compressed model data to minimise download times for large
models. The viewer script itself is under 30Kb when zipped
(the majority of web servers can be setup to serve ".js" files
zip-compressed).
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Support for large meshes: The 3DSOM Pro webGL exporter
automatically splits up large meshes that exceed the webGL
triangle count limits allowing such meshes to be correctly
displayed.
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Download and initialisation progress: The viewer
repeatedly refreshes the initial progress screen avoiding
non-responsive browser behaviour often associated with complex
webGL demos.
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Full screen display: Models embedded as part of a
web page can be exploded to use the whole browser window using
our HTML template. Many web browsers have a full-screen mode
(f11 key) so you can then use this capability for full-screen
viewing.
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Support for mobiles and touch: Currently some
mobile phone browsers (e.g. Firefox on Android) support
webGL. The default HTML template detects the smaller mobile
display and uses all the available screen space to view the 3D
model. You may need to limit the texture map size and triangle
count when targeting a mobile web browser.
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IE Support using Google Chrome Frame plugin: Many
modern desktop browsers support webGL including Google Chrome
and Firefox. However Internet Explorer does not currently
support the webGL standard. Our HTML template is designed to
detect IE and allow the user to quickly install the Chrome
Frame plugin for IE with a single click. Once installed the
page is rendered correctly using the plugin.
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Easy to use: Exporting with the format does not
require an authoring environment or any JavaScript
expertise. A fully usable web page can be published directly
from 3DSOM Pro.
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WebGL example pages
To see a sequence of
examples of webGL exported pages, click the following
link...
Note: On the webGL examples pages, select the Next
link at the top right to see the next example and the
Previous link at the top left to go back.